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Character Art
There is no good story without strong characters.
I started my journey in CG Art by designing and creating characters. During my time at smaller to mid-sized companies, I took on various roles, regularly producing both realistic and cartoon characters from scratch or based on drawing.
Skills: Character Concept Modelling Texturing Rigging
Software: Maya Zbrush Substance painter
Please see more here:
Coming Soon
Zuzanna Kucharska portfolio-games-film-3D-Art-animation
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