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    Character Art

                                    There is no good story without strong characters.
I started my journey in CG Art by designing and creating characters. During my time at smaller to mid-sized companies, I took on various roles, regularly producing both realistic and cartoon characters.



Skills: Character Concept      Modelling     Texturing        Rigging

Software:         Maya                Zbrush               Substance painter


 

 Please see more here: 
 

  • artstation
Coming Soon

Zuzanna Kucharska portfolio-games-film-3D-Art-animation

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